Posts Tagged ‘Underground’

DungeonRoomsCross-GS

Dungeon Rooms Cross // Dungeon Rooms Bend

50% Editing Front SideCross-Sectioned RoomsA series of rooms alongside a T-section hallway. Back SideBending RoomsA bending hall with rooms on all sides. In addition to various visual changes, the front and back sides also have alternate room entrances.These maps create the foundation of the Dungeon Tileset, and connect seamlessly to all other Dungeon maps. These […]

DungeonHallStraight-GS

Dungeon Hall Straight // Dungeon Hall Bend

50% Editing Front SideStraight HallA long and straight hall with rooms along the sides. Back SideHall with BendA large L-shaped hallway leading up to a single great room or opening. In addition to various visual changes, the front and back sides also have alternate room entrances.These maps create the foundation of the Dungeon Tileset, and […]

DungeonBossAltar-GS

Dungeon Boss Altar // Dungeon Boss Pit

50% Editing Front SideBoss AltarA central boss room where you must ascend the stairs of a large altar. Back SideBoss PitA central boss room where you must venture down into a pit. In addition to various visual changes, the front and back sides also have alternate room entrances.These maps create the foundation of the Dungeon […]

DungeonWinding-GS

Dungeon Winding // Dungeon Plain

50% Editing Front SideWindingThe dungeon winding offers various ramps, stairs and ledges for hectic combat or a puzzling route to a boss chamber. Back SidePlain DungeonPlain maps are extremely versatile, allowing you to create large rooms or spacious areas in front of other openings. You can also draw custom details directly onto the map. In […]

DungeonStairsUp-GS

Dungeon Stairs Up // Dungeon Stairs Down

50% Editing Front SideStairs UpA typical Dungeon Entrance or escape, the stairs leading up are well it and lead to a higher floor. Back SideStairs DownA darkly lit staircase shows the way deeper underground. In addition to various visual changes, the front and back sides also have alternate room entrances.These maps create the foundation of […]

WindingCave01-GS

Cave Winding 01 // Cave Clearing 01

100% Map Complete Front SideWinding Cave 01Dark and twisting tunnels, with surprises around every corner. Back SideCave Clearing 01A large cave opening, ideal for battles and boss encounters. These caves are the foundation of the Caves tileset, and seamlessly connect to any other cave maps. The caves are reversible and rotatable, creating many layouts. This […]

WindingCave02-GS

Cave Winding 02 // Cave Clearing 02

100% Map Complete Front SideWinding Cave 01Dark and twisting tunnels, with surprises around every corner. Back SideCave Clearing 01A large cave opening, ideal for battles and boss encounters. These caves are the foundation of the Caves tileset, and seamlessly connect to any other cave maps. The caves are reversible and rotatable, creating many layouts. This […]